Ivan Garcia Filho
Ivan Garcia Filho
Unity VFX & Tech Artist
São Paulo, Brazil

Summary

Unity developer generalist but VFX and Tech artist with previous experience in Gambling games and XR immersive experiences .

Resume PDF

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Skills

2D Animation3D AnimationParticle EffectsVisual EffectsGame DevelopmentShadersProgrammingUX DesignUnityvr

Software proficiency

After Effects
After Effects
Blender
Blender
GIMP
GIMP
Corel Painter
Corel Painter
SketchBook Pro
SketchBook Pro
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Inkscape
Inkscape
Visual Studio
Visual Studio
Jira
Jira
Spine 2D
Spine 2D
Spriter
Spriter
Paint.NET
Paint.NET
Krita
Krita
MediBang Paint
MediBang Paint
PureRef
PureRef
Godot
Godot
Realtime Board
Realtime Board
Gigapixel Al
Gigapixel Al
Stable Diffusion
Stable Diffusion

Reel

Productions

    • Video Game
      Gambling Games for Hydra Systems
    • Year
      2022
    • Role
      VFX artist and Technical Artist
    • Company
      Hydra systems
    • Video Game
      Dreamweaver Tactics
    • Year
      2023
    • Role
      VFX artist
    • Company
      Lumen
    • Video Game
      Rise Of Third Power
    • Year
      2021
    • Role
      Realtime visual effects artist & Unity developer generalist
    • Company
      Stegosoft Games
    • Mobile Game
      Planetary Golf
    • Year
      2021
    • Role
      Realtime visual effects artist & Unity developer generalist
    • Company
      Count Whiskers
    • Video Game
      Pixel Ripped 1989
    • Year
      2018
    • Role
      Realtime visual effects artist & Unity developer generalist
    • Company
      ARVORE
    • Mobile Game
      Oswaldo Jogo de Bafo
    • Year
      2017
    • Role
      Realtime Visual Effects Artist & Technical Artist
    • Company
      Flux Game Studio & Birdo

Experience

  • Realtime Visual Effects Artist at Hydra Systems
    Florianópolis, Brazil
    March 2021 - December 2022

    Outsourcing visual effects for Pilot's gambling games

  • Realtime Visual Effects Artist at Stegosoft games
    Akron, Ohio, United States of America
    July 2019 - November 2021

    Mainly developing most of the visual effects for their game Rise Of The Third Power: https://www.stegosoftgames.com/Games/R3P/

  • Visual Effects and Technical Artist at Cruel Byte
    São Paulo, Brazil
    January 2019 - December 2020

    Optimizing the assets for realtime photorealistic phobia treatment VR experiences and realtime/offline lighting of the scenes: http://cruelbyte.com/

  • Unity Developer Generalist & Visual Effects / Technical Artist at Arvore
    São Paulo, Brazil
    January 2017 - December 2018

    One of the developers in charge of polishing user experience with visual effects and fixing bugs till it's official release on Steam: https://store.steampowered.com/app/577530/Pixel_Ripped_1989/